![]() How can the data transfer logic used in the Keyshot plugin be extended to other modeling applications, especially Autodesk applications, e.g.does it contain proprietary mesh conversion algos that Autodesk does not support? Is this plugin developed in collaboration with Luxion, e.g.Why is the mesh conversion method used in the Keyshot plugin so superior to the.Why is there virtually no quality loss when sending a model directly to Keyshot, but sometimes quality loss when exporting to a native file format?.When I send a model to Keyshot, the transfer is nearly instantaneous and the form is completely unaffected - better than highest precision STL export and *much* faster. obj), but far and away the cleanest transfer of data is between Fusion 360 and Keyshot. ![]() ![]() I have tried exporting bodies / surfaces from Fusion 360 in just about every possible manner, with varying degrees of success and importing into 3ds Max, Zbrush, etc. Different file formats produce different levels of quality (e.g.
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